Epic Games took centre stage in the tech media circuit earlier this summer, when they unveiled their new game engine, Unreal Engine 5 (just in time to be employed in the next-gen games on Playstation 5 and the Xbox Series X coming out this holiday season).
It is revolutionary rendering software, promising to render billions of polygons into a beautiful simulacrum of reality and the most out-there fantasy/sci-fi realms one can imagine, all in the fraction of a second. But when Epic Games’ Marc Petit came on the show to discuss the engine, he and Alan discussed the more practical uses this technology is capable of, including VR training and digital design collaboration, as well as, perhaps one day, the kind of low-code 3D rendering that the MetaVRse Engine provides.
Listen to the episode and subscribe on Apple Podcasts or Google Play, or check out the full transcript on the XR for Business website.