FEATURES
Web-Based End-to-End Solution
The MetaVRse Editor integrates with our cloud hosting service and empowers users to easily create and showcase interactive 3D & XR experiences to all audiences.
Build Once, Deploy Everywhere
The MetaVRse Engine runs on our efficient 3D rendering core. Designed as a mobile first architecture, it empowers life-like experiences on all devices.
OS, Browser & Device Agnostic
Our powerful rendering technology empowers businesses to maximize reach while simplifying 3D and XR content creation, curation, and consumption.
Code Optional & Javascript
No Coding Required with code snippet API. Build, share, sell, and import easy-to-use templates. JavaScript support gives developers unlimited potential to build and configure anything.
Git Repository
GIT allows for multi-user permissions and versioning in addition to branching capabilities. Feature branches provide an isolated environment for every change to your codebase.
Team Management
Allows for multiple stakeholders to participate in the creation and editing of live project files. Organizations can grant permission access to projects based on role.
Multi-Editor Collaboration
Save time and money by giving every stakeholder permissioned access to projects for comment and alteration. MetaVRse Engine is the only creation platform with this capability.
On-Premises Hosting
A key enterprise feature that provides an additional layer of security and privacy. MetaVRse Engine works on any cloud infrastructure for maximum flexibility.
Kubernetes Infrastructure
A series of microservices (converter, git, player, editor, admin, workspaces and payments) are connected via kubernetes for maximum flexibility and scalable infrastructure.
White Labeling
Offers a completely brand-focused project opportunity. MetaVRse Logos are removed and replaced with brands. White labeling is only available with on-premises hosting.
Spatial Audio
3D virtual worlds are a sensory experience. The Spatial audio editor allows creators to make custom soundscapes for additional layers of immersion.
Key 2D & 3D Formats
MetaVRse Engine supports drag-and-drop for major and standard 2D and 3D formats: FBX, OBJ, GLTF, GLB (USDZ coming), MP3, MP4, JPG, PNG.
Bullet 3D Physics Engine
Creation of virtual worlds and experiences requires building as close to reality as possible. The Bullet 3D physics engine allows for quick and easy assignment of gravity and other physics-based object parameters.
Multiple Shaders
Physically Based Rendering (PBR) gives 3D object materials the visual properties of a surface in a physically plausible way, such that realistic results are possible under all lighting conditions.
WebXR Ready
Access spatial content from any browser on any device using the WebXR standard from W3C. Supports most virtual, augmented and mixed reality hardware.
Custom Avatar Creator System
Our proprietary avatar creation system allows end-users to make their own personal representation in virtual worlds built in MetaVRse Engine. Brands have standard sizes and elements to create assets for direct-to-avatar sales.
Advanced Scene Graph
One step changes allows for instant graphics editing with zero latency.
Automatic Device Recognition
Build once, deploy everywhere. System recognizes which device, IP and platform and can send the appropriate version automatically.
Browser Multithreading
Until now, the browser was only accessible by one core of the device. MetaVRse Engine 2.0 has introduced true multithreading to unlock the full power of every device on the browser.
Real-Time Communication Suite
WebRTC integration allows for synchronous communication via text, photo, video and avatar.
Video Streaming
Video content can be streamed directly, as needed into virtual worlds to create multimedia content experiences without affecting load times.
VR Support
Using WebXR, the MetaVRse Engine now supports Meta Quest 2 using the Oculus Browser.
Infinite LOD
Proprietary system for rendering ultra high-quality meshes and textures to build massive virtual worlds.
3D Payments
Complete path-to-purchase within the 3D world; payments, order management, content management integrations.
ROADMAP
Q1 2022
Internal 2.0 Launch
Real-time Video Streaming
Multi-Threading
HTML HUD
900% Browser Memory Improvement
Integrated Specular Shader
Ongoing Performance Optimizations
Q2 2022
Component System
Spatial Audio
Payments API
Infinite LOD System
In-game Multiplayer Support
Web XR Support
BitPay Integration
Multi-Threaded Browser Support
Ongoing Performance Optimizations
Q3 2022
TheMall Public Launch
Engine V2 Public Launch
Full VR Integration with Oculus
Multiuser Collaborative Editor Integration
Advanced Avatar System
Particle Engine Integration
Advanced Lighting Features
Updated Core Rendering Technology
Mipmap Levels Implementation
Bullet Physics Native Integration
GIT-Driven Backend Subsystem
Multi-Zip Project Asynchronous Loading
Proprietary LOD & FOV Systems
Complete Asynchronous Texture and 3D Object Loading
Dynamically Switching 3d Object & Meshes
NFT Integration
Hedera Blockchain Integration
Stripe Payment Integration
10x Efficiency & Performance Improvements
Q4 2022
Asset Repository (300 + Strong)
GLTF Animations
WebXR VR/AR Hardware Integration
GIT Visualization
Visual Scripting
Animation Suite
Multi-Camera Support
AI-Driven Avatars
Custom Marketplace
Virtual Store Integration
TurboSquid Integration
Sketchfab Integration
Kronos Certification
SOC2 Certification
Dynamically Adjusting Real-Time Polygon Count
Ongoing Performance Optimizations
2023
Shardless Multiplayer Distribution
Camera Lens Emulation
Multi-Lens Support
Support for Custom Shaders
Terrain Builder
3D Asset Repository
3D Object & Mesh Deformations
GLTF Animations
Vulkan Translation / Web GPU Compatibility
1B Polygon Environments on Mobile
Significant Performance Optimizations
Visual Scripting
Virtual Store Integration
TurboSquid Integration
Kronos Certification
Custom Marketplace
Animation Suite
Ongoing Performance Optimizations
2024
Hybrid Edge & On Device Computing/Rendering
AI-Driven Creation Tools
Real-Time Ray Tracing on Mobile & Browser
10B+ Polygon Environments
Ongoing Performance Optimizations
GET TRAINED ON METAVRSE ENGINE
Our mission is to make 3D creation accessible for everyone. We are developing courses for Engine users, creators, and developers.