Applying Textures
This video shows how to apply textures to the surfaces of your 3D objects.
- Select your object from the viewer.
- Go to the meshes tab of the Inspector.
- Select the sub-header Meshes or Materials.
- Apply the textures to the desired part of your object. You can select and drag the desired texture from the assets window to the corresponding part of the Meshes Options bar in the Inspector.
- Rinse and repeat for all the surfaces of your object.