Inspector Archives – MetaVRse https://metavrse.com/docs/category/engine/inspector/ MetaVRse makes it easy to create 3D interactive experiences on the web. Mon, 22 May 2023 14:29:25 +0000 en-US hourly 1 https://wordpress.org/?v=6.5.5 https://metavrse.com/wp-content/uploads/2020/05/cropped-image6-32x32.png Inspector Archives – MetaVRse https://metavrse.com/docs/category/engine/inspector/ 32 32 Megacontroller https://metavrse.com/docs/megacontroller/ Mon, 27 Mar 2023 23:23:36 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5655 This video covers setting up the Megacontroller tool, which allows you to add functionality to the objects in your scene. Select an object in your scene.  Drag the Megacontroller option from your Assets window to the Controller tab in the Inspector window.  A new menu will appear with different values and functions that will be

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This video covers setting up the Megacontroller tool, which allows you to add functionality to the objects in your scene.

  1. Select an object in your scene. 
  2. Drag the Megacontroller option from your Assets window to the Controller tab in the Inspector window. 
  3. A new menu will appear with different values and functions that will be visible in preview mode or when fully published. 
  4. In the video, we demonstrate using the Megacontroller to set up a Configuration and an Animation.

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Adding Objects to Configurations https://metavrse.com/docs/adding-objects-to-configurations/ Mon, 27 Mar 2023 23:22:50 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5654 This video explains how to add objects to a configuration. Select a configuration. Select “Enter the Configuration” as seen in the Inspector window.  Select an object from the 3D Viewer or the Scene window.  Select the property you wish to adjust from a list of properties in the right-hand window.  You can select and deselect

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This video explains how to add objects to a configuration. Select a configuration.

  1. Select “Enter the Configuration” as seen in the Inspector window. 
  2. Select an object from the 3D Viewer or the Scene window. 
  3. Select the property you wish to adjust from a list of properties in the right-hand window. 
  4. You can select and deselect a configuration by clicking the checkmark box next to the object name in the Configurations window.

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Creating a Configuration https://metavrse.com/docs/creating-a-configuration/ Mon, 27 Mar 2023 23:21:38 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5652 This video explains how to create configurations in the MetaVRse Engine. Click on the + icon in the Configurations window.  Repeat as many times as you need configurations.  Rename each new configuration. http://youtu.be/h2vNyB6dVs4

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This video explains how to create configurations in the MetaVRse Engine.

  1. Click on the + icon in the Configurations window. 
  2. Repeat as many times as you need configurations. 
  3. Rename each new configuration.

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Introduction to Configurations https://metavrse.com/docs/introduction-to-configurations/ Mon, 27 Mar 2023 23:20:59 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5651 This video is an introduction to Configurations, which stores the properties of your objects. These properties include visibility, transformations, and materials. http://youtu.be/PksuMagKdY0

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This video is an introduction to Configurations, which stores the properties of your objects. These properties include visibility, transformations, and materials.

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Code Snippets https://metavrse.com/docs/code-snippets-2/ Mon, 27 Mar 2023 23:20:17 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5650 This video covers how to use snippets of code to adjust your object’s basic behaviors. Select an object in your scene and go to the Components tab in the Inspector window.  Select the Megacontroller or another Javascript file.  Drag an object from the Scene tab over to a list of functions listed in the Controller

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This video covers how to use snippets of code to adjust your object’s basic behaviors.

  1. Select an object in your scene and go to the Components tab in the Inspector window. 
  2. Select the Megacontroller or another Javascript file. 
  3. Drag an object from the Scene tab over to a list of functions listed in the Controller tab, and apply to the desired function (in this video, we select Animation as an example). 
  4. Press play to preview.

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Inspector: Code https://metavrse.com/docs/inspector-code/ Mon, 27 Mar 2023 23:19:17 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5649 This video covers how to adjust object code in the Inspector. Select a Javascript asset from the Assets window.  Drop it in the Components tab of the Inspector window.  If you don’t have a Javascript asset, you can create one by clicking the Javascript icon in the Assets window. http://youtu.be/jyyDKTHVuc4

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This video covers how to adjust object code in the Inspector.

  1. Select a Javascript asset from the Assets window. 
  2. Drop it in the Components tab of the Inspector window. 
  3. If you don’t have a Javascript asset, you can create one by clicking the Javascript icon in the Assets window.

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Inspector: Information https://metavrse.com/docs/inspector-information/ Mon, 27 Mar 2023 23:18:33 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5648 This video covers how to view object information in the Inspector. To do this, select an object and go to the information tab in the Inspector window. http://youtu.be/s6VTmjfN3Fo

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This video covers how to view object information in the Inspector. To do this, select an object and go to the information tab in the Inspector window.

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Inspector: Animation https://metavrse.com/docs/inspector-animation/ Mon, 27 Mar 2023 23:17:42 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5647 This video covers how to use the Animation section of the Inspector to view the animations encoded in your object. Select an object in the 3D viewer Go to the animations tab in the Inspector window.  Select one of the animations listed and play the animation. http://youtu.be/cEklneJ0Yw8

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This video covers how to use the Animation section of the Inspector to view the animations encoded in your object.

  1. Select an object in the 3D viewer
  2. Go to the animations tab in the Inspector window. 
  3. Select one of the animations listed and play the animation.

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Inspector: Meshes & Textures https://metavrse.com/docs/inspector-meshes-textures/ Mon, 27 Mar 2023 23:16:42 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5646 This video covers how to use the Meshes & Textures section of the Inspector.  Select the desired object and go to the Meshes tab. Select how to interact with your object by selecting from the Meshes, Materials, or Groups sub-tabs.  In Meshes, you’ll be able to highlight different parts of your object. Selecting Materials lets

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This video covers how to use the Meshes & Textures section of the Inspector. 

  1. Select the desired object and go to the Meshes tab.
  2. Select how to interact with your object by selecting from the Meshes, Materials, or Groups sub-tabs. 
  3. In Meshes, you’ll be able to highlight different parts of your object. Selecting Materials lets you interact with groups of materials your object has. 
  4. You can also control the color and texture intensity values of your objects with the eyedropper tool.

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Inspector: Transformations https://metavrse.com/docs/inspector-transformations/ Mon, 27 Mar 2023 23:15:56 +0000 https://metavrse.com/?post_type=epkb_post_type_1&p=5645 This video covers how to use the Transformations section of the Inspector. This alters the position, scale, pivot, and rotation of your objects in a scene Select the object, either from the Scene window or by clicking on it in the 3D Viewer. Look for the desired property you wish to modify in the window

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This video covers how to use the Transformations section of the Inspector. This alters the position, scale, pivot, and rotation of your objects in a scene

  1. Select the object, either from the Scene window or by clicking on it in the 3D Viewer.
  2. Look for the desired property you wish to modify in the window on the right-hand side of your screen. 
  3. You can adjust these values by manipulating the object in the 3D Viewer, or by entering the numbers manually in the Inspector window. You can also use your mouse and scroll wheel to adjust these values numerically.

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